Contribute to

Pulsus is a web-based rhythm game played on a 3x3 grid. It features a built-in map editor, allowing players to create and share maps online with the community. Players can also compete on global or map-specific leaderboards, earning Pulse as they pass more challenging maps, which improves their online global rank.

With a growing community of players, the game is seeking contributors to help improve the current version (Gamma) and develop the upcoming rewrite (Delta). Check out the available roles below to see how you can get involved!

warning Disclaimer

All positions are currently volunteer-based, with no guaranteed compensation. This game is a side project developed in my free time and does not generate funding or profit at this stage. If the game becomes profitable in the future, contributors will be compensated, with priority given to certain roles. However, please understand that future compensation is uncertain and depends on the game's success.

Since all work is voluntary, there is no obligation for a specific time commitment, all work is fully remote, and you are welcome to apply regardless of which timezone you reside in. Contributors are free to participate as much or as little as they wish. These contributor roles are for those who enjoy the game and want to support its development or community in any way. Preference will be given to applicants aged 18 and older to simplify potential future compensation arrangements.

award_star Contributor Perks

  • Contributor Badge + Theme In-Game
  • Contributor Roles + Channel Access in Discord Server
  • Your name and optional social media accounts listed in the official Credits page accessible through the game
  • Some roles will be granted unlimited access to Pulsus Platinum perks for free while actively contributing

assignment How to Apply for a Contributor Position

Send a direct message to @tetrogem (Lead Developer) on Discord with a short summary of which position you're applying for and what makes you qualified for that position. I will hopefully respond within 24 hours of your message, and if I don't it likely means I didn't see it (Discord doesn't give good notifications for when you receive a new message request); In that case, please join the official Discord server for the game and ping me, and I'll make sure to get back to you ASAP.

code Game Developer

Contribute to the development of both the current version of the game (Pulsus Gamma) and the upcoming rewrite (Pulsus Delta). Responsibilities include implementing new features, interacting with the community, and focusing on front-end (client) development. Occasional backend (server) updates may also be necessary.

Required Skills: (Knowledge of/willingness to learn)

  • Rust (Pulsus Delta)
  • TypeScript/JavaScript (Pulsus Gamma & Delta)

Preferred Skills: (Optional previous experience)

  • Node.js
  • MongoDB
  • WebSockets
  • WebGL/OpenGL* (high priority)
  • Web Audio API
  • IndexedDB
  • Serialization/Deserialization Validation (e.g., Zod, Serde)

web Web Developer

new_releasesNew Position - Not yet established; Details may be subject to change

Help develop Pulsus-related websites and dashboards designed to provide information about the game or community (like this one!). These projects can range from simple single-page sites to more complex multi-page websites with dynamic content, such as user profiles or posts fetched through URL parameters. Contributions will include both frontend and backend development.

Required Skills: (Knowledge of/willingness to learn)

  • TypeScript/JavaScript
  • React
  • API Creation via HTTP Requests

Preferred Skills: (Optional previous experience)

  • Vite
  • Node.js
  • Express
  • Serialization/Deserialization Validation (e.g., Zod)

highlight_mouse_cursor UX Designer

new_releasesNew Position - Not yet established; Details may be subject to change

Assist in designing and implementing user interfaces and quality-of-life improvements for the upcoming rewrite, Pulsus Delta. Tasks may include creating GUI elements and components, developing color schemes, and designing user and interaction flows to enhance the overall experience and usability. These will include focus on aspects of the game such as the map editor, map select, and online user functionality.


music_note Music Producer

new_releasesNew Position - Not yet established; Details may be subject to change

We are looking for composers and producers to create original music for the Pulsus soundtrack and for use in official maps. Songs will typically range from 1:30 to 3:00 in length. We also welcome existing works for potential inclusion in the game, reviewed on a case-by-case basis.

For works used in the game:

  • You must hold the rights to all elements of the song you submit, including any covered, remixed, heavily sampled, or interpolated source material, if applicable.
  • In most circumstances, if the song is being created or supplied for use in official maps, you will retain the rights to distribute the music on external platforms (e.g., Spotify, Apple Music, YouTube). Otherwise, this will be discussed on a case-by-case basis. Usage rights will be clearly outlined and mutually agreed upon by both parties before a song is included in the game.
  • Pulsus will hold indefinite rights to use the approved music in its official content (alternative durations can be arranged on a case-by-case basis).


graphic_eq Sound Designer

This position is not currently accepting applicants

Design sounds effects for in-game GUI and gameplay elements


brush Character Artist

new_releasesNew Position - Not yet established; Details may be subject to change

Create character art for both promotional materials and in-game assets. The art style may vary depending on the medium, with in-game assets favoring a flat design, while promotional or non-game artworks may involve higher rendering or cartoon-like styles.

Since the game currently lacks a defined art direction for character design, the specific style will be determined based on the approaches and talents of applicants. Over time, a cohesive design will be established to guide future work and provide a consistent framework for contributors.

Some examples of other works with similar character designs or art styles to what we are looking for are:

  • Just Shapes & Beats
  • Taiko no Tatsujin
  • Geometry Dash


translate Translator

Help us make Pulsus accessible to a global audience by translating all in-game text for both Pulsus Gamma & Delta. We are always looking for new translators, even for currently complete languages, as new updates to the game will add new text which needs to be translated.

Languages with almost complete translations:

  • French
  • Greek
  • Japanese
  • Polish
  • Portuguese, Brazilian
  • Romanian
  • Spanish
  • Tagalog
  • Thai
Languages with incomplete translations:
  • Chinese Simplified
  • Chinese Traditional
  • Croatian
  • Dutch
  • German
  • Italian
  • Korean
  • Malay
  • Russian
  • Turkish
  • Ukrainian
  • Vietnamese
  • Viossa
Don't see your language listed? Feel free to apply, we're always looking for new languages to add support for!


social_leaderboard Award Nominator

This position is not currently accepting applicants

Give feedback on players' created maps (modding) and award those which meet the game's Awarding Criteria to be added to the awarded maps pool. These awarded maps are the only ones in the game to have leaderboards, and if a map earns the award of Ranked, it will also reward players with Pulse that affects their leaderboard position.


forum Social Media Manager

new_releasesNew Position - Not yet established; Details may be subject to change

Manage the official social media accounts for Pulsus by creating posts that highlight new updates, showcase user-made content, and engage with the community. Your work will help extend the game's reach, attract new players, and foster a stronger connection with the player base through active interaction on social media platforms.


movie Video Editor

new_releasesNew Position - Not yet established; Details may be subject to change

Create and edit videos for official Pulsus accounts. This includes compiling updates, stream highlights (e.g., tournaments), announcements, and promotional or entertaining videos aimed at attracting new players and introducing them to the game on social media platforms.


draw_abstract Graphic Designer

new_releasesNew Position - Not yet established; Details may be subject to change

Create promotional graphics for announcements, updates, and community events. Designing assets for the game, such as icons, logos, and GUI components, may also be available when needed.


celebration Event Organizer

Organize events for users within the official Pulsus Discord server, such as tournaments, game nights, and other community activities.


Interested in applying? Back to application information