Pulsus is a web-based rhythm game played on a 3x3 grid. It features a built-in map editor, allowing players to create and share maps online with the community. Players can also compete on global or map-specific leaderboards, earning Pulse as they pass more challenging maps, which improves their online global rank.
With a growing community of players, the game is seeking contributors to help improve the current version (Gamma) and develop the upcoming rewrite (Delta). Check out the available roles below to see how you can get involved!
Contribute to the development of both the current version of the game (Pulsus Gamma) and the upcoming rewrite (Pulsus Delta). Responsibilities include implementing new features, interacting with the community, and focusing on front-end (client) development. Occasional backend (server) updates may also be necessary.
Required Skills: (Knowledge of/willingness to learn)
Preferred Skills: (Optional previous experience)
Help develop Pulsus-related websites and dashboards designed to provide information about the game or community (like this one!). These projects can range from simple single-page sites to more complex multi-page websites with dynamic content, such as user profiles or posts fetched through URL parameters. Contributions will include both frontend and backend development.
Required Skills: (Knowledge of/willingness to learn)
Preferred Skills: (Optional previous experience)
Assist in designing and implementing user interfaces and quality-of-life improvements for the upcoming rewrite, Pulsus Delta. Tasks may include creating GUI elements and components, developing color schemes, and designing user and interaction flows to enhance the overall experience and usability. These will include focus on aspects of the game such as the map editor, map select, and online user functionality.
We are looking for composers and producers to create original music for the
Pulsus soundtrack and for use in official maps. Songs will typically range from 1:30
to 3:00 in length. We also welcome existing works for potential inclusion
in the game, reviewed on a case-by-case basis.
For works used in the game:
This position is not currently accepting applicants
Design sounds effects for in-game GUI and gameplay elements
Create character art for both promotional materials and
in-game assets. The art style may vary depending on the medium, with in-game
assets favoring a flat design, while promotional or non-game artworks may
involve higher rendering or cartoon-like styles.
Since the game currently lacks a defined art direction for character design,
the specific style will be determined based on the approaches and talents of
applicants. Over time, a cohesive design will be established to guide future
work and provide a consistent framework for contributors.
Some examples of other works with similar character designs or art styles to what we are looking for are:
Help us make Pulsus accessible to a global audience by translating all in-game text for both Pulsus Gamma & Delta. We are always looking for new translators, even for currently complete languages, as new updates to the game will add new text which needs to be translated.
Languages with almost complete translations:
Give feedback on players' created maps (modding) and award those which meet the game's Awarding Criteria to be added to the awarded maps pool. These awarded maps are the only ones in the game to have leaderboards, and if a map earns the award of Ranked, it will also reward players with Pulse that affects their leaderboard position.
Manage the official social media accounts for Pulsus by creating posts that highlight new updates, showcase user-made content, and engage with the community. Your work will help extend the game's reach, attract new players, and foster a stronger connection with the player base through active interaction on social media platforms.
Create and edit videos for official Pulsus accounts. This includes compiling updates, stream highlights (e.g., tournaments), announcements, and promotional or entertaining videos aimed at attracting new players and introducing them to the game on social media platforms.
Create promotional graphics for announcements, updates, and community events. Designing assets for the game, such as icons, logos, and GUI components, may also be available when needed.
Organize events for users within the official Pulsus Discord server, such as tournaments, game nights, and other community activities.